Saturday, December 22, 2012

Hobgolins and a Sea Hag

Still working my way through the Labyrinth Lord Boxed Set (Otherworld). Next to paint are the stirges.  

That leaves only the pig faced orcs left in the first boxed set and I don’t think I will be painting those mainly because of all of the various orcs I have accumulated over the years (Mostly chainmail and DDM); although I sincerely like the pig faced version, the hordes of orcs I have already put them at a low priority for gaming miniatures which is essentially what my goal is: table top quality with a nice variety of creatures for any game. 

I know. I know. They are essential for OD&D feel.   If I start a true old school game then I would rethink the need to paint the orcs especially if they were to play a heavy role in a campaign. 


Next up is Reaper’s version of a Sea Hag; before the OSR (or at least my knowledge of it) my gaming goal was to paint my way through d20 creatures that had miniature representation; she was purchased with that in mind.

There is no campaign connection between these miniatures, i.e. the hobgoblins don’t work for her nor are allied with this hag; they just got painted at the same “sitting.”

 14578: Sea Hag, Razig

Saturday, December 15, 2012

Otherworld Miniatures

More miniatures in the growing ranks of core monsters to fall under PC spell and blade.

These guys are from the Labyrinth Lord Boxed Set 1.


Saturday, December 8, 2012

Old Favorites - Reaper

More old Favorites. Probably painted 2008 - 2009.

Reaper Miniatures
02674: Chimera

Reaper Miniatures
02647: Gunther, Fire Giant
Reaper Miniatures
65019: Charnel Grub

Saturday, December 1, 2012

Virthorne Campaign NPCs

In my “home” campaign these miniatures are members of the guard a very important city (at least in campaign terms – in world terms…not really), called Rillon.  It  is one of at least 3 that I have/will detail along the river of many names collectively called the “river cities”.   

The miniatures will also be used as stand-ins for the capital city watch that governs all of these river towns should the PCs ever go there to explore.  The capital, Seridores, is at the mouth of the main tributary that empties into the ocean.  It is a naval power and protects the river and its tributaries that house the river cities and the nearby coastal region.
Rillon plays a large role in the development of my campaign world.  It is the main stop along a seasonal caravan route that travels from the PCs home region through a great swamp.  Arcane magic is more readily available here due to the influence of the capital and its position for commerce along the river trade route.

Foundry Miniatures
SB016 - Brutal Sword And Buckler Men